![]() ![]() Razputin Aquato narrates his time at Whispering Rock Psychic Summer Camp, and how he was made a full-fledged Psychonaut. Taking place three days after the events of Psychonauts in the year 1982, picking up right after Psychonauts in the Rhombus of Ruin. Psychonauts 2 begins with a recap of the previous two games in an animation styled after a comic book. Raz must use his powers to stop the mole before they execute their secret plan-to bring the murderous psychic villain, Maligula, back from the dead!" Their leader hasn't been the same since he was kidnapped, and what's worse, there's a mole hiding in headquarters. " Razputin Aquato, trained acrobat and powerful young psychic, has realized his life long dream of joining the international psychic espionage organization known as the Psychonauts! But these psychic super spies are in trouble. Synopsis The following is lifted from the game's "about" section on Steam: It will release on Mac and Linux shortly after launch. It was released on August 25th, 2021 on Xbox Series X/S, Xbox One, Playstation 4, Playstation 5 via backwards compatibility, and PC via Steam, GOG, DRM Free, the Humble store, and the Microsoft store. It was changed to 2019, then 2020, and later 2021. According to the campaign page, the game is planned to be released for PlayStation 4, Xbox One, PC, macOS, and Linux, originally with a tentative release date of Fall 2018. It was crowdfunded on Fig.com, and reached 116% of its $3.3 million goal on January 6th, 2016. It was initially announced during the Game Awards on December 3rd, 2015. Psychonauts 2 is a platform video game developed by Double Fine Productions and the sequel to Psychonauts and Psychonauts in the Rhombus of Ruin, headed by former LucasArts employee Tim Schafer. However, when he gets there, he finds it's not the perfect place he expected and quickly realizes that the Psychonauts need him more than he needs them. Let’s just hope that if we ever get a third installment, it doesn’t take nearly as long to develop.“ In Psychonauts 2, Raz realizes his dream and visits Psychonauts Headquarters. It also presents an opportunity for a whole new generation of gamers to fall in love with Psychonauts' lovable characters and unique gameplay.Īlthough the pacing of the plot is inconsistent towards the middle of the game, the overall story is an emotional journey, chock full of trauma, redemption and character growth. ![]() Psychonauts 2 review: VerdictĪll in all, Psychonauts 2 is both a worthy sequel to its predecessor, and a great game on its own merits. It's a letdown, after such an exciting start to the story. ![]() ![]() This makes it a bit of a hassle to power through several fetch-and-go quests in quick succession. However, one of the only flaws that I found in Psychonauts 2 is that the pacing slows down toward the middle of the game. I was personally glad to see that the developer Double Fine Productions incorporated themes such as mental health and LGBTQ+ representation into the game’s story. Similarly, improved graphics and some quality-of-life gameplay changes aren’t the only examples of progress that Psychonauts has made since 2005. Psychonauts 2 also introduces a number of new characters with tragic backstories that are bound to tug on your heartstrings. You can expect to see some appearances from the original game’s most prominent characters, including Coach Oleander, Agent Sasha Nein and Agent Milla Vodello, as well as Raz’s love interest, Lili. However, the developers provided an extensive recap of the previous game as soon as you launch Psychonauts 2.Īt the end of the first game, Raz and the team rescue the Grand Head of the Psychonauts, Truman Zanotto, from the clutches of the evil Dr. I first played Psychonauts almost 15 years ago on the PlayStation 2, so my memory of the original game was a bit fuzzy. However, don’t let this scare you away if you haven’t played the 2005 cult classic. Psychonauts 2 review: Plotĭespite the prolonged time period between the release of the two Psychonauts installments, the plot of Psychonauts 2 picks up almost immediately where the original game (and its VR spinoff, Rhombus of Ruin) left off. And even once you’re done with the story, you’re free to roam the Psychonauts HQ to finish off any side quests, or replay each level and pick up anything you missed the first time round. If you’re the completionist type, then you’ll be glad to hear that every possible level in Psychonauts 2 features hundreds of ‘Figments of Imagination’ to collect, as well as hidden secrets for you to explore. ![]()
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